package com.yanqu.road.logic.activity.foxcard.game.label;

import com.yanqu.road.logic.activity.foxcard.game.FoxCardGameLogic;
import com.yanqu.road.logic.activity.foxcard.game.eFoxCardTriggerType;

/**
 * 下次战斗时，手牌上限临时{0}。
 * 数量|0|0|0
 */
public class FoxCardLabel11 extends FoxCardLabelBase {
    @Override
    protected int labelHandle(FoxCardGameLogic gameLogic) {
        if (triggerType == eFoxCardTriggerType.ROUND_END) {//回合结束没有次数
            return 1;
        }
        return 0;

    }
}
